Sligs are pretty uniform in the oddworld games, and a game featuring around sligs, we felt there may need to be some variety. Like the mudokons in Abe's exodus, some will have emotions you have to work around, and like in Munch's odyssey, some will have particular jobs.
There will be your typical trigger happy slig form previous games, but here will also be hyper sligs (ones who have too much coffee) who are more then just trigger happy.
some who are veteran or 'fed up' sligs, tired of this game and just want their retirement booze and cigs.
Some will train slogs to be what they are and have an army of slogs at their disposal (minus a few limbs themselves).
Then there will be will be lowly workers, without guns yet and do the worst duties usually left for the mudokons who seem to keep vanishing.
Sligs and Mudokons belong to Oddworld in inhabitants Image belongs to me, do not copy, alter or redistribute.
great work! ^^